INCOMING
WAVE 01
MEMES ON THE MOVE
ELIMINATED
HOSTILE
OPERATION / FINAL REPOST
Clear the yard. Open the gate.
← → chapter · ENTER deploy · ESC back
OPERATION / PROVING GROUND
Find your weapon. Learn its rhythm.
← → course · ENTER range · ESC back
PRE-DEPLOY / SQUAD
Pick a face from the roster. Pepe is locked in until you choose someone else.
MARKSMAN
Feels good, man. Feels lethal.
A deadpan frog who has seen every disaster the internet can throw at him. Pepe controls the battlefield with smoke screens and precise burst fire, calmly dragging the squad through waves that should have wiped them out.
Rifle first, sidearm second, then an operator perk.
Pull pin. Become the group chat.
CARRY 2 / 4 · BOUNCE 2.4s
BOUNCE · FUSE
OPERATOR PERK
Buffs you, not the gun.
Faster legs, steadier hands, bigger lungs, or a warehouse in your dump pouch.
Certified meme proving ground.
Tight metal pit, eight spawn angles, no excuses.
3 waves of 10. Clear a wave to spawn the next mix.
FIELD CAP 6
THE YARD holds 6 at once. The rest spawn as hostiles drop until the force is gone.
They wander. They miss. You farm.
Slower hostiles, thinner HP, and shots that spray like they just found the trigger.
← → cycle · ↑ ↓ or L1 R1 tabs · ENTER next · ESC back
OPS / MAP BUILDER
Paint layout and gameplay. Overrides stay in this browser. Export JSON to share or check in later.
COL — ROW —
1–9 / 0 / N tools · click route cells · Enter commit route · Ctrl+Z undo · ESC back
drag orbit · scroll zoom · right-drag pan · double-click reset · ← → cycle
OPS / CONTROLS
Tune look speed, music, effects, and the in-game announcer, then review keyboard plus PS4 bindings. Settings save on this device.
Pointer look speed. 1.00× is the shipped default.
Right-stick look speed for a controller.
Menu and combat tracks. Drag or tap − / + to change the level.
Guns, hits, UI clicks, and other one-shots.
Combat calls and objective lines. Separate from guns and UI clicks.
Show the spoken announcer line on screen. Off by default.
The first credited elimination plays one of these, never both.
Same map as the in-match overlay. Tab or Share toggles that board while deployed.
← → adjust · ↑ ↓ field · ENTER reset · ESC / B back · Tab overlay in-match
SECTOR CLEAR / TRANSMISSION CLEAN
Force down. Sector is yours.
← → choose · ENTER / A confirm · ESC / B theater
KIA / TRANSMISSION LOST
Dropped 0 of 30
← → choose · ENTER / A confirm · ESC / B theater
DEPLOYING
Staging insertion.
Staging insertion…